为了保证最佳体验效果,本场景需要集成火山引擎的 RTC SDK 以及 HIFIVE 音乐开放平台的SDK,您需要在 RTC、HIFIVE的控制台开通服务,相应开通指南如下:


参看:下载歌词/歌曲iOS

/**
* 加入RTC房间并初始化参数
* @param token: RTC Token
* @param roomID: RTC room id
* @param uid: RTC user id
* @param isHost: YES 业务上主播 ; NO 业务上观众
**/
- (void)joinRTCRoomWithToken:(NSString *)token
roomID:(NSString *)roomID
uid:(NSString *)uid
isHost:(BOOL)isHost {
// 初始化 ByteRTCVideo 对象
self.rtcEngineKit = [ByteRTCVideo createRTCVideo:APPID
delegate:self
parameters:@{}];
// 初始化 ByteRTCRoom 对象
self.rtcRoom = [self.rtcEngineKit createRTCRoom:roomID];
self.rtcRoom.delegate = self;
// 设置音频场景类型 Music
[self.rtcEngineKit setAudioScenario:ByteRTCAudioScenarioMusic];
// 设置音频双声道音乐音质
[self.rtcEngineKit setAudioProfile:ByteRTCAudioProfileHD];
// 设置主播为可见,观众为隐身
[self.rtcRoom setUserVisibility:isHost ? YES : NO];
// 加入房间时主播需要开启麦克风,观众需要关闭麦克风
if (isHost) {
[self.rtcEngineKit startAudioCapture];
} else {
[self.rtcEngineKit stopAudioCapture];
}
// 设置音频路由模式
[self.rtcEngineKit setDefaultAudioRoute:ByteRTCAudioRouteSpeakerphone];
// 开启发言者音量监听
ByteRTCAudioPropertiesConfig *audioPropertiesConfig = [[ByteRTCAudioPropertiesConfig alloc] init];
audioPropertiesConfig.interval = 300;
[self.rtcEngineKit enableAudioPropertiesReport:audioPropertiesConfig];
// 加入房间,开始连麦,需要申请AppId和Token
ByteRTCUserInfo *userInfo = [[ByteRTCUserInfo alloc] init];
userInfo.userId = uid;
ByteRTCRoomConfig *config = [[ByteRTCRoomConfig alloc] init];
config.profile = ByteRTCRoomProfileKTV;
config.isAutoPublish = YES;
config.isAutoSubscribeAudio = YES;
[self.rtcRoom joinRoom:token userInfo:userInfo roomConfig:config];
}
objectivec- (void)rtcRoom:(ByteRTCRoom *)rtcRoom onRoomStateChanged:(NSString *)roomId
withUid:(NSString *)uid
state:(NSInteger)state
extraInfo:(NSString *)extraInfo {
// 收到 RTC 加入房间结果
}
- (void)rtcEngine:(ByteRTCVideo *)engine onLocalAudioPropertiesReport:(NSArray<ByteRTCLocalAudioPropertiesInfo *> *)audioPropertiesInfos {
// 本地用户音量回调
}
- (void)rtcEngine:(ByteRTCVideo *)engine onRemoteAudioPropertiesReport:(NSArray<ByteRTCRemoteAudioPropertiesInfo *> *)audioPropertiesInfos
totalRemoteVolume:(NSInteger)totalRemoteVolume {
// 远端用户音量回调
}
objectivec
/**
* 开始演唱。在歌词/歌曲下载完成,收到开始演唱广播后执行。
* @param filePath 歌曲的文件路径
*/
- (void)startStartSinging:(NSString *)filePath {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
ByteRTCAudioMixingConfig *config = [[ByteRTCAudioMixingConfig alloc] init];
// 设置歌曲本地播放和推送到远端
config.type = ByteRTCAudioMixingTypePlayoutAndPublish;
// 设置歌曲播放一次
config.playCount = 1;
// 开始播放歌曲
[audioMixingManager startAudioMixing:audioMixingID
filePath:filePath
config:config];
// 设置歌曲进度回调,100ms 间隔回调一次
[audioMixingManager setAudioMixingProgressInterval:audioMixingID
interval:100];
}
/**
* 收到本地歌曲播放进度回调
* @param engine ByteRTCVideo 对象
* @param mixId 混音ID
* @param progress 歌曲播放进度,单位为毫秒
*/
- (void)rtcEngine:(ByteRTCVideo *)engine onAudioMixingPlayingProgress:(NSInteger)mixId
progress:(int64_t)progress {
// 如果是演唱者
BOOL isSinger;
if (isSinger) {
NSString *millisecondStr = [NSString stringWithFormat:@"%ld", (long)(progress)];
// 刷新本地歌词进度
[self reloadLocalLyrics:millisecondStr];
// 发送音频流同步信息
NSData *data = [millisecondStr dataUsingEncoding:NSUTF8StringEncoding];
ByteRTCStreamSycnInfoConfig *config = [[ByteRTCStreamSycnInfoConfig alloc] init];
config.streamIndex = ByteRTCStreamIndexMain;
config.repeatCount = 3;
[self.rtcEngineKit sendStreamSyncInfo:data config:config];
}
}
/**
* 收到音频同步信息
* @param remoteStreamKey 远端流信息
* @param streamType 媒体流类型
* @param data 消息内容
*/
- (void)rtcEngine:(ByteRTCVideo *)engine onStreamSyncInfoReceived:(ByteRTCRemoteStreamKey *)remoteStreamKey
streamType:(ByteRTCSyncInfoStreamType)streamType
data:(NSData *)data {
NSString *millisecondStr = [[NSString alloc] initWithBytes:data.bytes
length:data.length
encoding:NSUTF8StringEncoding];
// 观众刷新歌词进度
[self reloadLocalLyrics:millisecondStr];
}
objectivec/**
* 音乐文件播放状态改变回调
*/
- (void)rtcEngine:(ByteRTCVideo *)engine onAudioMixingStateChanged:(NSInteger)mixId state:(ByteRTCAudioMixingState)state error:(ByteRTCAudioMixingError)error {
if (state == ByteRTCAudioMixingStateFinished) {
// 歌曲播放结束
}
}
objectivec

/**
* 原唱/伴奏切换,需要音乐素材支持右声道伴奏,左声道原唱
* @param isAccompaniment 是否为伴奏,YES 为伴奏,NO 为原唱
*/
- (void)setIsAccompaniment:(BOOL)isAccompaniment {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
if (isAccompaniment) {
[audioMixingManager setAudioMixingDualMonoMode:audioMixingID
mode:ByteRTCAudioMixingDualMonoModeR];
} else {
[audioMixingManager setAudioMixingDualMonoMode:audioMixingID
mode:ByteRTCAudioMixingDualMonoModeL];
}
}
/**
* 原唱/伴奏切换,需要音乐素材支持。通过切换音轨来实现切换原唱/伴奏
* @param audioTrackIndex 指定的播放音轨。
* 设置的参数值需要小于或等于 getAudioTrackCount: 的返回值
*/
- (void)setIsAccompaniment:(NSInteger)audioTrackIndex {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
[audioMixingManager selectAudioTrack:audioMixingID audioTrackIndex:(int)audioTrackIndex];
}
/**
* 暂停混音播放
*/
- (void)pauseSinging {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
[audioMixingManager pauseAudioMixing:audioMixingID];
}
/**
* 恢复混音播放
*/
- (void)resumeSinging {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
[audioMixingManager resumeAudioMixing:audioMixingID];
}
/**
* 开启/关闭耳返
* @param isEnable YES 为开启耳返,NO 为关闭耳返
*/
- (void)enableEarMonitor:(BOOL)isEnable {
[self.rtcEngineKit setEarMonitorMode:isEnable ? ByteRTCEarMonitorModeOn : ByteRTCEarMonitorModeOff];
}
/**
* 设置耳返的音量
* @param volume 耳返音量
*/
- (void)setEarMonitorVolume:(NSInteger)volume {
[self.rtcEngineKit setEarMonitorVolume:volume];
}
/**
* 调节本地播放和远端混音的音量大小
* @param volume 混音音量
*/
- (void)setMusicVolume:(NSInteger)volume {
ByteRTCAudioMixingManager *audioMixingManager = [self.rtcEngineKit getAudioMixingManager];
[audioMixingManager setAudioMixingVolume:audioMixingID volume:(int)volume type:ByteRTCAudioMixingTypePlayoutAndPublish];
}
/**
* 调节麦克风采集音量
* @param volume 麦克风采集音量
*/
- (void)setRecordingVolume:(NSInteger)volume {
[self.rtcEngineKit setCaptureVolume:ByteRTCStreamIndexMain volume:(int)volume];
}
/**
* 设置混响特效类型
* @param reverbType 特效类型
*/
- (void)setVoiceReverbType:(ByteRTCVoiceReverbType)reverbType {
[self.rtcEngineKit setVoiceReverbType:reverbType];
}
objectivec| 功能点 | API |
|---|---|
| 创建 ByteRTCVideo 实例 | createRTCVideo:delegate:parameters: |
| 创建 ByteRTCRoom 实例 | createRTCRoom: |
| 设置音频场景类型 | setAudioScenario: |
| 设置用户可见性 | setUserVisibility: |
| 开启内部音频采集 | startAudioCapture |
| 关闭内部音频采集 | stopAudioCapture |
| 设置当前音频播放路由 | setDefaultAudioRoute: |
| 设置音质档位 | setAudioProfile: |
| 开启音量信息提示 | enableAudioPropertiesReport: |
| 加入 RTC 房间 | joinRoom:userInfo:roomConfig: |
| 离开 RTC 房间 | leaveRoom |
| 销毁房间对象 | destroy |
| 在当前所在房间内发布本地通过摄像头/麦克风采集的媒体流 | publishStream |
| 停止将本地摄像头/麦克风采集的媒体流发布到当前所在房间中 | unpublishStream |
| 开启混音播放 | startAudioMixing:filePath:config: |
| 关闭混音播放 | stopAudioMixing: |
| 暂停混音播放 | pauseAudioMixing: |
| 恢复混音播放 | resumeAudioMixing: |
| 设置混音时音频文件播放进度回调的间隔 | setAudioMixingProgressInterval:interval: |
| 设置当前音频文件的声道模式 | setAudioMixingDualMonoMode:mode: |
| 发送音频流同步信息 | sendStreamSyncInfo:config: |
| 设置混响特效类型 | setVoiceReverbType: |
| 开启/关闭耳返功能 | setEarMonitorMode: |
| 设置耳返的音量 | setEarMonitorVolume: |
| 调节音频采集音量 | setCaptureVolume:volume: |
| 调节混音的音量大小 | setAudioMixingVolume:volume:type: |
| 功能点 | 回调 |
|---|---|
| 本地用户加入 RTC 回调 | rtcRoom:onRoomStateChanged:uid:state:extraInfo |
| 远端用户加入 RTC 回调 | onUserJoined |
| 本地用户音量回调 | onLocalAudioPropertiesReport |
| 远端用户音量回调 | rtcEngine:onRemoteAudioPropertiesReport:totalRemoteVolume: |
| 收到音频同步信息 | rtcEngine:onStreamSyncInfoReceived:streamType:data: |
| 音乐文件播放状态改变回调 | rtcEngine:onAudioMixingStateChanged:state:error: |
| 收到音乐文件播放进度回调 | rtcEngine:onAudioMixingPlayingProgress:progress: |